Many people experience anxiety on a weekly basis as a result of extensive and untreated stress. Due to the fact that anxiety disorders are the most common mental illness in the United States, designing a community can help alleviate the weight of anxiety on an individual. The secret to making change that lasts a lifetime, is to acknowledge and accept that change takes time and that patience during the process is essential. Get Uncomfortable is a 52 week-long interactive process of overcoming anxiety. By combining relaxation techniques and social scenarios, the weekly challenges range in difficulty and cover methods of reducing stress and putting yourself in uncomfortable situations to forge ahead of your anxiety.
Get Uncomfortable;
Branding // Interactive Design // Photography // Animation // UX/UI // Art Direction